God of War Ragnarok‘s developers at Santa Monica Studio have admitted that up until about three months ago they were worried about the game’s quality. The game will officially be released later this week on the PlayStation 4 and PlayStation 5. God of War Ragnarok is the first direct sequel to the 2018 game.
When God of War 2018 was released it blew gamers and critics away. The game went on to sell over 23 million copies worldwide, which was partly due to God of War’s PC release. The game currently holds a 94 Metacritic rating and went on to win several Game of the Year awards, beating out other major releases like Marvel’s Spider-Man and Red Dead Redemption 2. The game ended on a somewhat ambiguous note, concluding its story but making it clear that there was a lot more to come. Now, at long last, Ragnarok will soon be unleashed upon gamers everywhere.
God of War Ragnarok was officially revealed during the 2020 PlayStation 5 Showcase Event, and it was eventually slated for a late 2022 release and would wrap up the Norse Mythology storyline set up in the previous game. As it turned out, however, the game wasn’t a smooth ride for everyone involved. In a recent interview, Eric Williams admitted that even up until three months before God of War Ragnarok was released, the developers were concerned that the game was not good. Furthermore, he couldn’t even imagine what they felt now.
It’s funny, because for some people, the game will come out on 9 November, and on 10 November, they’re gonna be like, “What’s next?” Everybody wants to take a break, but really they’re like, “We’ve got to start building.” When you work with people that are at the apex of what they do, you’re going to get magic. I just came from a room with those people. All I could say to them was, “Thank you.” They were freaking out three months ago, “Holy crap, the game’s not good. What are we going to do?” I can’t even imagine how they feel today. I wish I had a time machine to go back and feel like that.
Like many games, God of War Ragnarok has had its fair share of troubles during its development cycle. The exact details of what went into the game’s development will probably remain unknown to the public, but enough stories have leaked out over the years. The developers have received death threats from angry fans, Atreus’ voice had to be edited due to the change in Sunny Suljic’s voice, and God of War Ragnarok was subjected to a massive leak late last month. However, for the time being, it appears that the hard work of the developers has paid off.
As of this writing, the game has a 94 Metacritic score with some reviewers calling God of War Ragnarok a once-in-a-generation game. Currently, it remains to be seen whether any of the fears of the developers will be confirmed by the general public, but for now, it appears that Santa Monica Studio may have put together yet another masterpiece that involves slaying gods.
God of War Ragnarok will be available on November 9 on PS4 and PS5.
Source: GQ UK